Sunday 7 August 2016

006 - Makeda2 vs. Absylonia2

Following the first match, my opponent wanted to try something he was more comfortable with. Therefore he brought forth his tried and tested Abby2 list. I was on a roll, and dropped Makeda again, wanting to see how she would fare against the hyper agressive Legion list. Scenario and map were the same. Let's go!

Lists:

My list:
Supreme Archdomina Makeda WB+24
 - Titan Gladiator - 14
 - Titan Sentry - 15
Tyrant Radheim - 9
Morthieurge Willbreaker - 4
Morthieurge Willbreaker - 4
Tyrant Commander and Standard - 6
min Paingiver Beasthandlers - 5
Max Praetorian Ferox - 21
Max Praetorian Ferox - 21
Objective: Fuel Cache

His List:
Absylonia, Daughter of Everblight WB+28
 - Proteus - 19
 - Raek - 8
 - Raek - 8
 - Ravagore - 19
 - Scythean - 18
 - Seraph - 14
Strider Deathstalker - 4
Spell Martyr - 1
Spell Martyr - 1
Blighted Nyss Shepherd - 1
Blighted Nyss Shepherd - 1
Blighted Nyss Shepherd - 1
Hellmouth - 6
Swamp Gobber Bellows Crew - 2

Pre Battle Thoughts and Deployment:

This list has a lot more for me to be careful about. His threat ranges are Much longer, he hits WAY harder, and he has easy access to Grievous Wounds from Proteus and Scythean. Those two beasts would have to be top priority, especially the Scythean, who would give Absylonia herself Grievous from it's animus. Abby2 have the "Alpha Hunter" ability that procs when she kills something. When she does, all her beasts gets +2 MAT and SPD. This combined with her Feat that gives Flight, 2" reach and +2STR to everything means that her list hits incredibly hard, and with long threat ranges to boot. Without Grievous wounds however, i can negate the ability with Stay Death, making it nigh impossible for her to use it.
We both deployed pretty much everything centrally (I won the Roll off, and decided to go first.) The Hellmouth went on his Right flank. (I forgot to take pictures after all my opponents turns this game, sorry!)
Let's go!


I move everything up the board. The left Ferox spread out a bit. I'm not sure what i was thinking here however. All of them are within the charge range of the Hellmouth Tentacles. This means that he can charge, make the 7+ to hit and drag me away, killing at least three guys unless i'm incredibly lucky with my tough rolls. To make matters worse, the Ferox on the Far right is outside of 10" from Makeda, meaning i can't Stay Death him. I think part of my plan was to make him spend all three tentacles right away, making the Hellmouth threat much smaller the rest of the game, but it's not even close to a fair trade..


He moves everything up a lot, knowing that he can cripple much of my alpha thanks to the hellmouth. Most of his beasts hide behind the wall, preparing to charge in no matter where i decide to move. The Hellmouth drags and kill three Ferox, while the Ravagore shoots and kills the one on the far right. Abby puts up Bracer on Proteus.

Ouch! I lost so much this turn, i'm at kind of a loss over what to do. My turn one mistake robbed me of so much momentum and hitting power. And allowed my opponent to move much further up the board than he would have dared to if i had played more safe with the Ferox, and moved everything right instead of straight forward. I figure that i just have to try and move in and do as much damage as possible and see where that takes me. Ferox charge/jump in to kill the Raek and try to Jam a little, they also do quite a few wounds on the Scythean as well. Only one of them gets tough as i use the other Willbreaker to give Radheim puppet master. Makeda gives him Storm Rager and he jumps in to finish the Scythean off. He's really exposed, but at least he's within Stay Death Range of Makeda and grants Dodge to most of the Ferox. The rest shuffles up.


Without Tough, and outside of Makeda's Stay Death range, the Ferox on the left are easy pickings for Abby, allowing her to proc Alpha Hunter. She moves in and kills both, and Feats. The hellmouth spawns a Tentacle and drags the Gladiator into the Charge range of Proteus, which moves in and kills it. The rest of his beasts finishes the rest of the Ferox, and knocks Radheim from his mount.

Even more destruction, and things are beginning to look even more desperate. His beasts are pretty full on Fury however, so i could be lucky and Frenzy a few of them. Makeda Feats and knock the Ravagore down with Prostration. Radheim cripple it's Spirit, and a beasthandler moves in to put an additional Fury on it. The Sentry Charge Proteus, but i roll misserably, doing very little damage (dice -4 because of Bracer and Unyelding..) and i do insignificant damage. Makeda moves into the cloud to be better protected from shooting and Spells, and the rest moves in to try and box her in so that he can't get to her as easily. One willbreaker gives her Tough as well, to try and help her survive.


I made the mistake of maxing the Sentry on Fury, leaving Makeda with no transfer Targets. This means that Abby should be perfectly capable of assassinating her. He goes for it, moving in both Spell Martyrs to cast boosted Hex Bolts on me. The Seraph Flares her as well and takes a few boxes. The Raek charge in to finish the job, only to fail! I'm left on a single box, the Deathstalker tries to finish the job, but being engaged and standing in a cloud, she fails to hit me. Proteus tries to take down the Sentry, but this time his Dice seems cursed, and he barelly scratch the angry titan!

Which means that my assassination run is underway! Believing that he could not fail the assassination, my opponent spent all his Fury, and didn't upkeep Bracer on Proteus. Willbreakers activates, giving Puppet master to both Makeda and the TyCom. Makeda casts Dash and boosts a Prostration on Proteus, knocking him down, and freeing the Sentry. The TyCom, charge Abby, leaving her on 6 boxes, then the Sentry tramples over to her, needing to hit on 9+ boosted and then roll a 4+ on the following damage roll to finish the job. I make the necessary rolls, and Abby goes down!





Victory to the Tyrants! 


Post Battle Thoughts:

The huge mistakes i made with my T1 moves should have cost me the game here. With the loss of so many Ferox that early, i lack the punch and survivability to grind him out, and even if i don't let him get the assassination opportunity, he will eventually grind me down and win on Scenario. However, this match proves that this list pretty much allways can pull off an assassination, provided i can make the right moves to set it up. I was lucky here though, first needing to hit Proteus in combat with Prostration, then i had to get the Sentry over to Abby, tanking a Free Strike from the Hellmouth (since Beasts dont benefit from Dash), and then i had to hit a boosted 9+ roll to hit her. But then again, it's allways satisfying to pull off far fetched assassination runs, even though i definatelly should have lost the game due to my mistakes early on, and even without those mistakes, it would have been a really tough fight.
 I also got to use a rarelly seen ability of the Beast Handlers by putting Fury on his beasts with their attacks. This was probably  the thing that tipped the scales in my favour actually, since the Ravagore  Frenzied (he would have passed the test had it not been for the Fury i put on him), and since he was knocked down he couldn't do anything but stand up. Had he passed the threshold check, he could have put an additional shot on Makeda, probably finishing her off.

Anyways, an interesting game, and a match-up i would love to play again sometime, to see how playable it is without my mistakes.

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